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FarmVille lead designer on time-based gameplay

May 18, 2010 07:59 PM

FarmVille's Lead Designer Mark Skaggs talks to us about how they use time-based gameplay to design their games - for people who want to play at work (which EVERYONE at my last job did) and people who want to play when they get up, or people who want to play a little before they go to sleep. Genius. 

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